These were designed to make the Xbox 360 more appealing to families.Īt first, the Kinect peripheral was a big success - Microsoft introduced it on Nov. The Kinect, with its motion control and speech recognition features, ended up being used in a number of games developed by companies such as Harmonix and Microsoft subsidiary Double Fine. Israeli tech company PrimeSense helped Microsoft develop the depth-sensing technology that would eventually become the Kinect, which was inspired by the Nintendo Wii's more movement-oriented control scheme. Back in 2010, Microsoft was bullish on a technology that was designed to make gaming accessories disappear - to allow people to become, in essence, their own controllers.
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